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The Betrayal Game
Summary
Excerpt
Critical
Praise
The Assassins Gallery
Excerpt
Critical
Praise
Liberation Road

Summary
Excerpt
Critical
Praise
Last Citadel

Summary
Excerpt
Research
Critical
Praise
Scorched
Earth

Summary
Excerpt
Critical
Praise
The End of War

Summary
Excerpt
Suggested Reading
Critical
Praise
War of the Rats

Summary
Excerpt
Extra Chapters
Suggested Reading
Critical Praise
Souls to Keep

Summary
Excerpt
Critical
Praise

Lake
Placid News interview (2007)
Chapter
11 Books Blog interview (2006)
Bookreporter.com
interview (2006)
Expanded
Books video interview (2006)
Pleasant
Living Interview (2004)
Soldier Interview
(2003)
Bella
Stander Interview (2003)
WAG Interview
(2002)
WAG Interview
(2000)
Bantam Q&A

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Advice
for Writers
First,
understand voice and structure. Writing well requires the study of your
own most personal way of expression. Do not give in to the temptation
to write like any successful author. Also, writing well requires the
study of language and its construction, from sentence to paragraph to
page. Use strong verbs, be selective with imagery and details, never
forget that concision is precision. Pace trumps beauty and emotion,
but have plenty of all three. Inspiration and talent can only carry
you so far; effort and ability will do the rest. Also, be a voracious
reader, and read only the best, not necessarily in your chosen genre.
Second, write boldly. Writing is like skiing - you will fall when you
hesitate. Also, keep in mind that no one will be interested in anything
you say if you cannot say it with verve, personality, and some skew.
On this point, resist that old adage about writing what you know. To
hell with that. Go learn something new, and come back to tell us about
it. You'll find this a much more interesting and energizing platform
than your own experiences or expertise. Use your life as a springboard,
nothing more. You'll always write better from your soul and heart than
from your memory.
Third, keep in mind that imagination is limitless. Do not, therefore,
reduce your story to outlines and sketches, notes and 3x5 cards. You
will make your story finite this way and it will suffer because it cannot
grow beyond your outline. Juggle your story: by this, I mean keep eight
balls in the air and only two in your hands. Let the story - the eight
balls - float free, dangerously so. That's the beauty of watching a
juggler: where will those balls fall? Chase your story, believe in your
characters and follow them. Do not predetermine every step they take
but record what they do, and do the recording breathlessly but with
control, as if you just came inside to report an accident or a marvel
you have just witnessed.
Fourth, wrestle to the ground the notion that editing is writing. When
someone you trust - or you yourself - advises you to make some changes,
and those changes make your story better, get on it with the same will
and power with which you wrote the original lines.
Fifth, never write when you are tired, hungry, distracted, angry. Write
only when you are at your best, when you are rested and fed, when it
is quiet and you are focused, because the words you put down will be
the reflection of everything you carry behind them. Make that reflection
on still water, not ruffled.
Sixth, do not throw in the kitchen sink. Let some stuff that you think
is interesting drop away. (see above: pace trumps everything). Do not
write to impress your reader. Write to elevate, educate, and entertain.
Let your reader think your story is smart or sensitive or brave, and
forget making them think you are. This is a major earmark of an inexperienced
writer.
Seventh, there is plenty to go around. In workshops or writers' groups,
do not be jealous or harsh. One person's talent or good luck does nothing
to diminish yours. Rejoice for your fellows who get a break or who write
a wonderful piece. Give your best and gentle efforts to help a fellow
writer learn, improve, and keep writing. If someone does well, or even
gets published, they prove something important: that it can be done.
This is the beauty of art: it is not a zero sum game. Be worthy of the
work, and of your desire to write it. You can always be next.
Eighth, and most importantly, learn to accept the word No. Understand
that No does not mean stop, it means only Not this direction. When an
editor or agent says No, they are simply telling you to go another way,
you cannot go through me. But there are other ways. No one must have
the power to make you stop writing, learning, experimenting, or hoping.
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